Rootcub
A fresh green Soltokemon; Rootcub carries forest energy in leaves, roots, and stubborn little steps.
Rootcub is a Grass-type Soltokemon that keeps its form at every level. It is strong against Electric and weak to Fire. Catch it in the wild and use a Capture Net.
Base stats
Shown at base level. Stats grow gently with level - type and speed decide even fights.
Type matchups
Strong against
Weak against
Super-effective hits do 1.5x; resisted hits do 0.66x. Switch to answer a bad matchup.
Moveset
Evolution
Rootcub keeps its form at every level - it grows stronger as it levels up, but doesn't change its look.
Where to find Rootcub
Wild encounters can roll any element except the endgame Etherial and Lunar types, so Rootcub can appear in any tall-grass or open-water zone. Higher zones spawn higher-level creatures.
| Zone | Wild level | Notes |
|---|---|---|
| Route 1 | Lv. 3-4 | - |
| Black Forest | Lv. 4-5 | - |
| Degen Beach | Lv. 6-7 | - |
| Verdant Path | Lv. 8-9 | - |
| Liquidity Sea | Lv. 10-12 | reached by swimming - needs the LP Token |
| Wilderwood | Lv. 12-14 | the toughest wild zone |
More Grass-type creatures
Rootcub FAQ
Where do you catch Rootcub in Soltokemons?+
Wild encounters roll any element except the endgame Etherial and Lunar types, so Rootcub can appear in any tall-grass or open-water zone - from Route 1 (Lv.3-4) up to the Wilderwood (Lv.12-14). Weaken it and use a Capture Net.
Does Rootcub evolve?+
No - Rootcub keeps its form at every level. It still grows stronger as it levels up; only the element mascots have evolved forms.
What is Rootcub weak against?+
Rootcub takes 1.5x damage from Fire. Switch to a safer creature to answer the matchup.
Catch Rootcub in the wild
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